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ENIGMA -A Playful Exploration of Form and Movement

Project Type

Toy Design

Date

June 2020

Enigma is a product-oriented toy concept designed with a strong focus on usability, safety, and form efficiency. The design explores how simplified geometry and controlled proportions can create an intuitive and engaging play experience for children.
The body form was developed to ensure smooth handling and safe interaction, with rounded transitions and continuous surfaces that support child ergonomics. Instead of relying on complex mechanisms, the product emphasizes form-led interaction, allowing children to define their own play scenarios while maintaining structural simplicity and durability.
Material, color, and scale decisions were approached from a manufacturability perspective, aiming for a balance between aesthetic clarity and practical production constraints.
Design Focus
User-centered product thinking
Child ergonomics and safety-driven form development
Minimal, production-ready geometry
Open-ended interaction through form design

Role & Tools

Concept development, form exploration
3D modeling and visualization
Tools: Rhinoceros, Keyshot

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